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NYAN HEROES - Tokyo Map - Trees and Foliage

For the Tokyo map in Nyan Heroes, I contributed to the natural environment by creating various trees and foliage assets that help bring the setting to life. My work focused on crafting stylized yet immersive vegetation that complements the map’s Japanese-inspired theme.

Some of the foliage I created includes:

Sakura Tree – Designed with soft, flowing blossoms to evoke a calm yet vibrant atmosphere and add iconic visual flair.

Bamboo Tree – Tall and slender, these were created to add vertical rhythm and movement to dense foliage areas.

Bonsai – Small, sculpted trees placed in interior and decorative zones to add detail and cultural authenticity.

Shrubs and Bushes – Used for ground cover and environmental variation, supporting natural transitions and gameplay zones.

All assets were developed with performance, modularity, and visual cohesion in mind. These foliage elements were placed strategically throughout the map to enrich the worldbuilding and support the overall tone of the Tokyo environment.

Proud to have been part of this skilled and creative team:
Level Artist: Eunice Mendoza
3D/Texture Artists: Francesca Vallar, John Landicho, Jonathan Teodoro, Louie Alcober, Ronel Pormento
Concept Artists: Moritz Cremer, Alessandro Rocco, Nuan Bai
Principal Level Artist: Beverly Manalang
Level Design: Andrey Pietilya, Andrew Rybolovlev
Tech Artist:Carlos Cardenas, Dimitrios Zerkoulis
3D Art Lead: Emman Alzaga
Art & Lighting Direction: Jude Bond