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FarCry6: Admin Building KIT (Texture Pass)

I was assigned to do the exterior and interior texture pass on this building. I did all the wear and tear, weathering, cracks, and damages on it.
- Unique mask blending painted in Substance Painter.
- Material polish, adjustments, and management.
- Decal placement
It's one of the most complicated assets I've textured because it consists of many different modular parts.